rfactor car settings / setup
#1
Posted 11 October 2008 - 04:34 PM
Well since I'm a newbie, I don't have really any tip to share but as I was looking for some advice on the Internet I've found this guide: http://www3.sympatic...etupMatrix.html
It explains what are each setting effects on the car. A good read. It's exactly what I was looking for as some settings are rather obscure to me.
This guide is referenced in the rfactor central website Setup Resources: http://www.rfactorce...s/resources.cfm
If the members have other interesting guides, please post them here :lol:
PS for the admin: I think this kind of topic would be better in a "rfactor" section rather than kopitiam but either there is no such section or I can't see it ... :)
#2
Posted 11 October 2008 - 07:39 PM
And that rfactorcentral thread is full of it. But i used to overwhelm myself with setup tips and all...So i stick to one, which is that setup matrix.
#3
Posted 11 October 2008 - 08:29 PM
maranello55, on Oct 11 2008, 07:39 PM, said:
Agreed. I went through few of them and it's confusing. Some tell you to use these settings or that settings but doesn't tell you really why to use them. And car setup is totally dependant of the car, mod, trackand more important the way each driver like is car to behave, so there is no real setup that will fit for everything.
I rather take that setup matrix that only explain what each single setting does to the car and find by myself which is the best combination. That's also part of the fun in sim to search and find them.
Although some advice from more experienced drivers are always welcome :lol:
#4
Posted 11 October 2008 - 09:12 PM
www.malaysiansimracers.com/maranello/iRacing_Setup_Guide.pdf
#6
Posted 28 October 2008 - 11:48 AM
I'm really clueless about car setups. Even with guides...I have never found a good balanced setup without help.
#7
Posted 29 October 2008 - 12:31 PM
Aeon_Clock, on Oct 28 2008, 11:48 AM, said:
I'm really clueless about car setups. Even with guides...I have never found a good balanced setup without help.
There is another sets of setup guides that u can follow specifically for GT cars. I used if for GTR2 season to set up my car. I'll post up a link later.
When i started sim racing, I had no clue (now i have just a little) of what changes of the setup will give me. Then i learn that the controllers have to be setup in a proper way first. Meaning u should feel what u should feel from the FFB.
EDIT : Found it....Its this one.
http://www.langamers.../Guida_GTR2.pdf
This post has been edited by maranello55: 29 October 2008 - 12:32 PM
#8
Posted 30 October 2008 - 12:56 PM
#9
Posted 07 November 2008 - 11:56 PM
I've been struggling the whole week to find a good setup. My best laps were in the 2.01.5XX, about 3s above the best time you did. While I could probably improve little bit by practicing, I was sure there was something wrong with my setup as 3s was a pretty big gap ...
Thanks to your setup I just did 2.00.2XX just now in Paul Ricard after the test race after just 3 laps of testing with new setup. And once I get used to it and finish to tweak it, I'm sure I can go below 2.00.
Your setup didn't actually suit me during test race (I was actually not faster than with my setup), so I modified the setup i was using by mixing it with yours, and it worked wonderfully.
The key was the low wing, low tires pressure and toe in. I already was using a low wing, but was kinda scare to go below 150-155k for tire pressure. But then I saw you put 140k in the rear in your setup. I did the same and also lowered the front pressure.
As result the front of the car was very unstable even when just accelerating in straight line. I saw u decreased -.4 degrees toe in at the front and did the same for my setup and it did the trick. No more instability.
I'm just a bit worry about tire wear ... How many lap can you do with your setup before changing tire ? Can you run the full 10 laps of fuel without losing too much time in the last laps ?
#10
Posted 08 November 2008 - 04:57 PM
So glad it worked for u.
I think u should go kiss azrink instead. It is from his setup that i developed mine. Azrink has a good sense of setting up the car in terms of how exactly he want the car to do.
Tyres are great for sprints but try not to scrub them too much or else u lose some grip and laptimes will suffer as the race go. Or u can switch to harder compund for fronts. More predictable.
#11
Posted 19 November 2008 - 07:26 PM
#12
Posted 25 November 2008 - 01:43 AM
ilhamhalabi, on Nov 19 2008, 07:26 PM, said:
Yup...its one of the rfactor bug. Seems that engine failures are related to the type of damage set in game; wether its time scaled or normal. Personally i think it should be like u said. Temp related.
For most mod, engine failures are closely caused by higher revs than usual especially while using engine boost. So all i know to avoid engine failure in rfactor, i stay away from using boost while racing or downshifting to high revs too often.
#13
Posted 26 November 2008 - 03:06 AM
maranello55, on Nov 25 2008, 01:43 AM, said:
yea man, u're true. the over boosting is like silent killah in the engine. i realise that when running couple of laps in the server last night. i blew it again in low temp. gosh, that was hard to tune it to the right spot since there is no indication that the engine gonna blow. unlike other tuning parts for example radiator and etc cuz there's such indicator that we can rely on.
#14
Posted 14 March 2009 - 03:22 AM
This post has been edited by maranello55: 14 March 2009 - 03:23 AM
#15
Posted 14 March 2009 - 07:32 PM
















